Retro-GamingSome observations and articles about my own experiences with pre-Windows 95 gaming. Might only appeal to you if you are at least as old as I am.
The first text adventure I played was The Pawn, written in the mid-eighties by Magnetic Scrolls for a number of platforms such as the Amiga and the C64. Its irreverent attitude towards IF cliches and the 30 beautiful bitmap images that illustrated the story created quite a buzz at the time. I certainly found The Pawn to be very memorable; enough to visit Kerovnia once again, thirty years on. (March 2016)
Infocom games were something tantalizingly exotic for a continental European like me. I had heard about them, but knew no-one who had them. Eventually, as the 1980's rolled on, I managed to get hold of Zork I. (March 2017)
By other writers (no infringement intended; added here for preservation and relevance):
Article by Gregor Neumann and Boris Schneider originally published in PowerPlay Ausgabe 5, a June 1988 special issue of Happy Computer magazine. (Translated from German by De Blauwe Schicht, April 2015)
OK, so you bought a cassette game off ebay for a nostalgic fix, but then discovered that the manual is missing. A nightmare. Maybe your missing piece can be found among the digitized manuals and covers of my own slowly growing collection. (Overview started June 2016)
For a time in the last part of the twentieth century, some game titles came with additions; maps, fancy booklets, stickers, coins, et cetera. Sometimes these were included to help the player get into the story of the game, sometimes they were just cool to have. Complete with my own top-10 of old-school game props (February 2017)