The Fellowship of the Rings for MS-DOS featured many bitmap images illustrating Frodo's journey. The Commodore 64 version by Addison-Wesley had a smaller number of pictures, but with up to sixteen colors instead of the four native to CGA mode 1 on MS-DOS. The Melbourne House version of the game, called Lord of the Rings Game One, for Commodore 64, Sinclair ZX Spectrum, and others came with a much smaller number of vector-drawn pictures, due to the fact that the game was a single-load affair to accomodate cassette users.

Hereafter follows an overview of the scenes on these three versions, broken down in four stages of the game. All screenshots have been obtained using DOSBox and Vice Commodore emulators. Some images for the Melbourne House version have been taken from the "beginner's game" for lack of other material, for a total of 10 images instead of just 5.


From Bag end to the house at Crickhollow

MS-DOS (Addison-Wesley) Commodore 64 (Addison-Wesley) Commodore 64 (Melbourne House)
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From the house at Crickhollow to the Blue Mountains and back

MS-DOS (Addison-Wesley) Commodore 64 (Addison-Wesley) Commodore 64 (Melbourne House)
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From the house at Crickhollow to Bree

MS-DOS (Addison-Wesley) Commodore 64 (Addison-Wesley) Commodore 64 (Melbourne House)
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From Bree to the Last Bridge

MS-DOS (Addison-Wesley) Commodore 64 (Addison-Wesley) Commodore 64 (Melbourne House)
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See containing web page See containing web page See containing web page (Note: the Melbourne House version of the last scene actually occurred west of the Last Bridge, but in the Addison-Wesley game the east side is illustrated; it seemed convenient to add the former to the latter in this case.)